Forums: Flash:

 

Excellent AS 3 example

first 2 3 last
 

persist Excellent AS 3 example

nathanderksen.com/blog/2006/07/25/playing-with-as3-an-example-mp3-player-component/

has the source. take a look.

good stuff.

 

Flip

Pfft... I'm disappointed... All that beautiful, sexy, drool-worthy code and he has to import a PNG to make the play icon...


C'mon... script it baby!

ThumbsUp

Anything you say can and will be used against you. Over and over and over.
quote
 

persist

haha!

INserting PNGs - The action of a true enterprise developer.

 

Arsis

nice link persist.

BTW - the link and blog turn up as ablank screen in IE.

<edit> nice blog too.. epsecially the Eternal Egypt post on page 2 of the Flash entries wink </edit>

 

X-DUD!!!11~~

??????

The page is all covered in W3C validation links, yet all I get in Opera is some obscure </end tag.>


--

Went in FF -- bah

clublime.com/test/flash9/computeSpectrum3.html

 

Arsis

Originally posted by: X-DUD!!!11~~
clublime.com/test/flash9/computeSpectrum3.html


sweet. big grin

any source?

 

Arsis

lab.andre-michelle.com/ awesome as always

 

Flip

Originally posted by: Arsis
lab.andre-michelle.com/ awesome as always


Sweet jesus where can I get the source code for that bitmap_particles effect.... I'd give my first born for that one...

Anything you say can and will be used against you. Over and over and over.
quote
 

sakri

eek! That bitmap_particles effect is so beoynd my wildest expectations of flash player 9.... how the hell??? I'm assuming that the number at the top is framerate? it's hardly effected? but this should kill my cpu???

---- ----
________________________________________________________
__________________________________________________________________
quote
 

persist

I KNOW!!111

People have been dropping like flies at the sight of it - Flash running more than 31 fps!





Hang on sakri! you'll make it through!

 

Flip

Yeah... I was expecting the FPS to drop like that guy when I tinkered with it...

Damn you math geniuses...

Anything you say can and will be used against you. Over and over and over.
quote
 

X-DUD!!!11~~

Originally posted by: sakri
eek! That bitmap_particles effect is so beoynd my wildest expectations of flash player 9.... how the hell??? I'm assuming that the number at the top is framerate? it's hardly effected? but this should kill my cpu???

Keep in mind it IS really tiny. A full-screen effect would probably kill things good.

I'm still waiting for the days when Flash can do what Assembler could do in '93.

Final Reality, anyone?

 

Arsis

*waits for a bunch of good processing projects to get ported to as3*

It frustrates me to tears (well not really... more shits than tears).. that as3 doesn't have a commercial reality (for Snepo at least) just yet and I have so little time to explore as3 and fp9. Do any of you guys have lots of spare money you can give me so I can just sit around and play? please. pretty please.

 

X-DUD!!!11~~

Nope, but I have lots of spare time if you'd like to lend me your brain for a bit.

 

Arsis

but if you had my brain you'd spend your entire day looking in the mirror at your rippling back muscles instead of the pocked hairy landscape it was more familiar with....

..oh wait

 

sakri

big grin lol arsis big grin


here, I got so inspired I had to make a test myself...

HOT XXX BITMAP EFFECT PORN


here's the source if anyone likes:

HOT XXX BITMAP EFFECT PORN

smile

---- ----
________________________________________________________
__________________________________________________________________
quote
 

Arsis

:thumbsoup:

 

X-DUD!!!11~~

Where'd you get the starter code for this stuff, sakri?

 

sakri

what do you mean by starter code? The perspective stuff I learned from bit-101 a long time ago (my implementation of it is actually quite dirty)... I got my introduction to AS3 and compiling with mxmlc.exe from the senocular tutorial:

senocular.com/flash/tutorials/as3withmxmlc/

I've been using the flash8 BitmapData class quite a lot in the past year and... that's about all there is? If you do look at my code it's not the best designed oop, more of a quick hack that I put together...

Recently I was fortunate to "inherit" a "desktop app" project which was made with swfstudio and flash7... since the final product is an .exe, and zinc2.5 had just been released, the client had no scruples in letting me do it in AS3 and flashplayer9 smile So, for the past two weeks I've been devouring the flex2 help files and the flex2 online language ref:

livedocs.macromedia.com/flex/2/langref/package-summary.html

anyway, I was so shocked by the Andre Michel example... I wanted to see if this guy was using "straight forward" code or some crazy wizard trickery... it turns out that flashplayer9 has no issue calculating and moving a good 1000 items at the same time??!!! eek! buttrock Mr. Grumpy

---- ----
________________________________________________________
__________________________________________________________________
quote
 

sakri

eek! eek! eek!


andre michel, get ready to roll in your future grave!

bit-101.com/blog/?p=854


bit-101, I bow down


and :


That’s 10,000 particles being rendered there! On very frame I plot them all out using the new parameters in the attractor algorithm, rotate them all on two axes, determine a color for each one, and then render it to a buffer bitmap, draw it to the main bitmap and the reflection and apply some filters. 10,000. Every frame. Yeah, it cooks your cpu, but it runs pretty decent even on my older mac mini. God I love AS3.


AS3, I also bow down


buttrock

makes my post above a wee bit silly smile



//EDIT: if one of you wants a bunch of hits... remake the classic LAKE APPLET in palyer9!!! big grin


//EDIT2: oops... I guess el-bitsy already pimped himself wink

---- ----
________________________________________________________
__________________________________________________________________
quote
 
first 2 3 last
 

Forums: Flash: Excellent AS 3 example

 
New Post
 
You must be logged in to post