What's the deal with the flash player using more and more memory as time goes on? If I put this into an enterframe handler
trace(System.totalMemory);
the value that gets traced just increases progressively over time. This happens even in a blank flash file. Is this normal - ie, not something I should stress about too much? What amount of memory becomes an issue? (well...besides the obvious amount that slows down everything to unmanagable proportions...)
A tale that begins with a beet will end with the devil